• elevenbones@sh.itjust.works
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    2 hours ago

    Im playing Ender Lillies, it’s a p cool metroidvania, I got it a while ago on sale but finally started it. So far I like it a lot, lots of exploring and reexploring, and some cool boss fights.

  • Essence_of_Meh@lemmy.world
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    7 hours ago

    Cyberpunk 2077

    Lots and lots and lots of Cyberpunk. To an obsessive degree, really.

    I’ve put more than 60 hours into the game in the span of 5 days and don’t plan to stop any time soon. I do have an excuse since I’m a bit sick and have to rest but still… it’s been a while since I dove into a game like this.

    I’ve been jumping between finishing some last pieces of side content I never touched before and just driving around, taking pictures and functioning as an actual part of the world rather than “the player”. I’ll probably finish this playthrough within the next few days so I’ll finally be able to say I finished the game but I’m already thinking about setting everything from scratch, with a new mod list (this time using a mod manager) and a new character meant not for beating the story but to play pretend as a normal no-name living in Night City.

    Game is far from perfect but for some reason I just can’t help but love and keep going back to it despite its flaws. I can only hope the mod scene will keep growing and keeping it alive for years to come - I’m far from being done with this world.

    • BurntWits@sh.itjust.worksOPM
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      5 hours ago

      I really miss the days I could sink that kind of time into a game, I’m incredibly jealous. I’m glad you’re having a great time with it.

      • Essence_of_Meh@lemmy.world
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        1 hour ago

        Getting sick did give me an excuse to double down on lazing around and going ham with the game but yeah, I can imagine living a proper “adult” lifestyle would make this more of a challenge.

        I think some of my love for it has to do with the fact there aren’t many alternatives that would support my kind of playthrough. Skyrim has a huge modding scene but it’s fantasy, plus I never really managed to get into its version of the setting. GTA V has pre-made characters in solo and kinda crappy character customisation and limited peaceful gameplay in multiplayer (not to mention blocking linux players outside of private sessions). There are Five M servers but many require Discord use and I’ve read about issues with playing it on linux. Lastly, there’s Saints Row 2 but that has a pretty limited mod scene as well.

        Cyberpunk is the perfect mix of modern(ish) setting, gameplay which allows for more immersive approach and big enough mod library to get me hooked. Still, it IS a fun combo.

        • BurntWits@sh.itjust.worksOPM
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          34 minutes ago

          Yeah, between a full time job and having a family of my own, especially since my little one is only a year old, I’m lucky to get 1-2 hours in a week, and many weeks I won’t even have time to play at all. I might go a month or two without touching a game.

          That’s fair. I’m more into medieval fantasy games, so I mostly play Elder Scrolls, SoulsBorne, etc games. But I do love other genres too, just not as much.

  • alien_observer@slrpnk.net
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    9 hours ago

    It was impatient of me, but I picked up Control: Resonant and, while it seems cool, I don’t think it’s the time for this game, so I’ll shelve it and come back to it at a later date. Right now I’m considering playing going through the Alan Wake games or buckling down and giving Baldur’s Gate 3 a fair shot. Much more likely, I might just spend my time modding the heck out of Resident Evil 4 (2005). Nobodies going to bingo on my watch.

  • FlashMobOfOne@sh.itjust.works
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    10 hours ago

    I am, once again, playing Noita.

    I have come to really like this game. A lot of it is how the procedurally-generated levels are always interesting, the spells are randomized, so literally every run is different. I also end up killing my wizard in fun, weird ways, like summoning a giga black hole and being sucked into it.

  • caseofthematts@lemmy.world
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    11 hours ago

    I’m playing Alan Wake 2.

    My review of the first game wasn’t too favourable, and if I’m honest, the second game seems to be shaping up similarly despite what I’ve heard about it.

    The gameplay in this series isn’t really good. I enjoy the mind palace stuff and how that can change the world and narrative, but it’s also not that hard to sort through. The combat mechanics I don’t consider fun. This is the first game I’ve turned on the easy mode accessibility options for.

    Now, the world and narrative and other artistic decisions they’ve done are great and why I’m sticking through it. I just feel like a game should be fun to interact with, which generally I don’t think AW2 has been. Would love to hear others thoughts.

    • GrantUsEyes@lemmy.zip
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      8 hours ago

      The gameplay in Alan wake 2 is whatever and I also lowered the difficulty to get it out of the way, but the story, and how it unfolds is superbly done, it’s so worth sticking to it. It’s a truly well crafted piece of art. Creative, visually stricking with fantastic atmosphere, great narrative moments, and excellent acting. My only other critique were the puzzles (boring af) and the side content, (unnecessary padding but easily ignored).

      • caseofthematts@lemmy.world
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        7 hours ago

        Yea, I agree. I’m at the

        spoiler

        carnival section

        right now and I agree with all that you’ve said. Atmosphere, narrative, the set pieces - they’ve made something really intriguing. Unfortunately the actual game aspect of it is so damn boring and pointless.

        I was hoping for more since I enjoyed Control so much. I know Alan Wake is a different kind of game than that, but my hope was that they could fix my issues with the first Alan Wake. That is not the case. But I still appreciate the story and other things they’ve done. It kind of reminds me of the first Senua/Hellblade game, but I actually enjoyed the combat in that and the game was like ~5 hours long.

    • alien_observer@slrpnk.net
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      10 hours ago

      I didn’t finish the second Alan Wake, but I was kind of getting the impression that I was towards the back third or quarter of the game, but like you said, the gameplay didn’t really do too much for me and I eventually just got tired of playing it so I put it down. That being said, I do kind of have a hankering to pick it back up and give it a fair shot, especially with it being spooky season and Remedy being on my mind due to all of the buzz that the Control sequel has gotten.

  • NerdyNomi@lemmy.world
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    23 hours ago

    I borrowed Crimson Desert for the PS from the library this week to see if I’d like it. I really enjoy it & my husband does too. We are gonna watch for deals for the PC so I can mod it.

  • Drasglaf@sopuli.xyz
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    1 day ago

    It seems I can finally play some games without losing interest immediately. Depression sucks.

    I’m playing Signalis and I think I’m quite advanced,

    spoiler

    I’m Nowhere (literally what the game calls that area) and running out of things to do in the area. Not sure whether I missed something or the game just doesn’t want you to have a map of the place, but it’s a bit annoying having to run around without it. Fortunately my memory is still good enough. I have more than 30 revolver bullets plus some rifle ammo and a few grenades for a grenade launcher I still haven’t found. I’m running out of healing objects though.

    Also playing Divinity: Original Sin at times.

    spoiler

    I think I’m level 4 and close to solving the murder case.

    The combat is fun and I can see the base upon which Baldur’s Gate 3’s was built.

    I also like the sense of humour.

    • alien_observer@slrpnk.net
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      9 hours ago

      Alright, looks like it’s my turn to be “that guy”, but as a certified, heavily medicated sad boi, I really can’t recommend Souls games enough. They’re tough, but they got me to redefine what success and personal improvement could look like and was slowly able to apply that to other facets of my life.

      • Drasglaf@sopuli.xyz
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        8 hours ago

        I finished a Dark Souls 1 playthrough a long time ago, but every other time I’ve tried to get into a Dark Souls or souls-like game I haven’t been able. I guess I was in a special mood back then.

    • sadie_sorceress@sh.itjust.works
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      1 day ago

      I am near the end of Signalis (I think, based on how long to beat data) and was also stuck in the nowhere map for way longer than I should’ve. I ran around everywhere looking for the last hexagonal stone for the door and finally had to look up what I missed. I’m not sure how to do spoilers but it ended up being completely obvious what I was overlooking. There was a puzzle that needed some rearranging but I thought I was still missing a piece.

      • Drasglaf@sopuli.xyz
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        8 hours ago

        I don’t think I’m stuck yet, although I haven’t found

        spoiler

        where to put the hexagonal stones.

        The hand is wearing 2 rings and I know where there is another, I think I need 4 if I understood the nearby text correctly.

  • Edges@lemmy.zip
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    1 day ago

    Ocarina of Time

    I’ve never gotten this far before. Didn’t realize the back half was so dungeon heavy. I miss the more open world stuff

  • noodlejetski (he/him)@piefed.social
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    1 day ago

    I’ve been playing Super Metroid recently and got absolutely hooked. the art style, the sound effects, the music, they’re all excellent. I haven’t tried many metroidvanias and found Hollow Knight quite frustrating, but in this one, trying to figure out the solution or making another loop through the maps after obtaining a new thingy in order to get to the place where I thought I remembered a potential spot to use the thingy is actually entertaining, most of the time.

    I just wish the wall jumps were doable, because fucking hell.

    • pasdechance@jlai.lu
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      1 day ago

      The Etecoons wall jump thing was a pain the first time I played all those years ago. I also remember my second playthrough when I realized you could run from the start. Love this game. Need to play it again soon.

    • Davel23@fedia.io
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      1 day ago

      Personally, I don’t think Hollow Knight is a great example of a Metroidvania. If you’re looking for suggestions, check out Castlevania Dominus Collection, it includes three of the best Metroidvanias ever made. I’ll also recommend Bloodstained: Ritual of the Night. Not an official Castlevania game, but produced by the same guy who did the games in the Dominus Collection. Thirdly, I endorse Monster Boy and the Cursed Kingdom. Really fun and really charming.

      None of those games seem to be on sale at the moment, but they can usually be found discounted well under the list price.

      • noodlejetski (he/him)@piefed.social
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        1 day ago

        I’ve got some Castlevanias (Super Castlevania IV for SNES and Aria of Sorrow for GBA) queued up to try out on my Game Dad, I’ll see how I like them and proceed from there. so far my closest encounter with the Castlevania series was the Dead Cells DLC, which is obviously not the same thing.

        • Davel23@fedia.io
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          1 day ago

          Super Castlevania IV is really just a straightforward sidescrolling action game, it doesn’t have any Metroidvania elements, but Aria of Sorrow is a good choice, also made by the guy who did the Dominus Collection games and Bloodstained.

  • Deadlytosty@lemmy.world
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    1 day ago

    I just started Ori and the blind forest this weekend. What a beautiful game. Looking forward to how it will unfold :D

  • Larry@piefed.social
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    1 day ago

    I’m very slowly playing Valheim again since 1.0 released. Technically “new” but I’ve had it for years.

  • Coelacanth@feddit.nu
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    1 day ago

    I’ve been playing a bit of Roadwarden this week. Actually, I only played about 6 hours of it, then I gave up and started to listen to this delightful playthrough as an audiobook instead. I think Roadwarden is probably a good game. I think the problem may be that my attention span is just destroyed. But I am not yet sure.

    How should I describe this game? How about this: have you ever played Pentiment and thought to yourself “nonono, this is too action packed and too interesting!”. Or what about… have you ever wished there was a game with as much text as Disco Elysium, but without any voice acting, visual art, humour, mind-blowing world building, charm or top quality near-poetic prose?

    Roadwarden takes a lot of inspiration from the Witcher setting. It’s a low-magic, low-fantasy world filled with dangerous monsters, and you’re playing as a sort of peacekeeper. But instead of being a magical mutant with superpowers and steeped in centuries of interesting lore, here you’re instead playing as… just a guy. Just some dude meant to scout out an unmapped peninsula, get to know the locals and report back to your superiors in the big city who want to colonise (or at least exploit) it.

    And that’s kind of just… the whole game. Granted, I’m not all the way through listening to the playthrough yet. But you’re just riding around, reading mundane descriptions of mundane things, helping locals with mundane tasks.

    One thing I want to praise though, is how the game does player-customizable world building. At certain points you’ll get some questions about certain minor aspects of the world, and you can pick an answer out of usually 5-7. And whatever you pick will be the reality in your playthrough. Are people in the capital wearing tunics or furs? Is the capital well off or poverty stricken? What happened to that old inn on a street off the harbour? It’s something I haven’t seen before, and it does make every playthrough a little more unique. I found it neat.

    • Drasglaf@sopuli.xyz
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      1 day ago

      I had a similar experience with Roadwarden. I played a few hours but it didn’t hook me and gave up on it. My verdict was that while the premise is interesting, the writing isn’t good enough to keep me invested.

      • Coelacanth@feddit.nu
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        1 day ago

        Yeah. There are games out there with worse writing, but honestly that is not saying much. And when your “game” is literally only text, that text better be top fucking quality. And this isn’t really bad enough to be entertaining, it’s mostly just dull.

        I have a lot of qualms, but there are two main problems:

        1. Protagonist has extremely weak (almost nonexistent) personality and internal motivation
        2. The overarching plot has no early hook, no emotional investment and no stakes.

        Again if we take the Witcher comparison: imagine The Witcher 3 but you play as a cardboard cutout instead of Geralt, and the whole Ciiri storyline is completely absent. You just ride around doing contracts.

  • Broadfern@lemmy.world
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    1 day ago

    Kingdoms of Amalur: Re-reckoning

    Got it on sale recently after reading somewhere some time ago it could scratch a similar itch to Skyrim, and I didn’t realize until booting it up it was a cleanup of an old XBox game. Hits that sweet spot between fun, interesting, and juuust familiar enough mechanics-wise to shut my brain off after a long workday.

    Highly recommend if you enjoyed the on-rails-ish-but-open-world-ish console feeling of the early 2010s 😄

    Oh and it runs frickin beautifully on Steam Deck - 90fps OOB