The best refactors always remove more lines than they add. This is a horrifying ratio if no new features were included.
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I have been developing this engine on and off for over 10 years, and still have big plans.
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Programmer Humor@programming.dev•reason enough to fail the interview
1·1 month agoTrigonometry functions are still just a hardware lookup table in most scenarios I believe. One example I’ve noticed is that you’ll get slightly different sin/cos results on AMD vs Nvidia GPUs due to either different lookup table values, or different interpolation functions being applied on top (I’m not sure it’s possible to know for sure exactly which without internal knowledge)
That happened for me too. The whole page froze every minute or so and I had to refresh. I’m not sure if that was part of the game or not…