WirelessRAM
  • Communities
  • Create Post
  • heart
    Support Lemmy
  • search
    Search
  • Login
  • Sign Up
JensSpahnpasta@feddit.org to RetroGaming@lemmy.worldEnglish · 5 days ago

The 2D physics prototype behind GTA’s vehicles

patkerr.co.uk

external-link
message-square
3
link
fedilink
35
external-link

The 2D physics prototype behind GTA’s vehicles

patkerr.co.uk

JensSpahnpasta@feddit.org to RetroGaming@lemmy.worldEnglish · 5 days ago
message-square
3
link
fedilink
Explore my 1996 vehicle physics prototype, recreated for the web as Motion Lab.
alert-triangle
You must log in or register to comment.
  • plissken@piefed.social
    link
    fedilink
    English
    arrow-up
    3
    ·
    4 days ago

    Quality content! Thanks

  • neidu4@piefed.social
    link
    fedilink
    English
    arrow-up
    4
    ·
    edit-2
    5 days ago

    Pretty cool. It even feels like the GTA1 physics.

  • Edges@lemmy.zip
    link
    fedilink
    English
    arrow-up
    1
    ·
    4 days ago

    Fun :^)

    I wish the average phone game controlled this well

RetroGaming@lemmy.world

retrogaming@lemmy.world

Subscribe from Remote Instance

Create a post
You are not logged in. However you can subscribe from another Fediverse account, for example Lemmy or Mastodon. To do this, paste the following into the search field of your instance: [email protected]

Vintage gaming community.

Rules:

  1. Be kind.
  2. No spam, AI slop, or soliciting for money.
  3. No racism or other bigotry allowed.
  4. Obviously nothing illegal.

If you see these please report them.

Visibility: Public
globe

This community can be federated to other instances and be posted/commented in by their users.

  • 4 users / day
  • 1.3K users / week
  • 1.48K users / month
  • 1.5K users / 6 months
  • 1 local subscriber
  • 30.4K subscribers
  • 96 Posts
  • 264 Comments
  • Modlog
  • mods:
  • Xilly@lemmy.world
  • Tenthrow@lemmy.world
  • gts@lemmy.world
  • BE: 0.19.20
  • Modlog
  • Instances
  • Docs
  • Code
  • join-lemmy.org